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Double Bergen This is a version of Bergen, played with a single spinner at the start of the game and a slight change in the scoring system. Equipment Score keeping can be made easier by issuing every player 10 or 15 chips (depending on the number of players) before the first round of play. As a player scores points, they return that number of chips to the container from which they came; the first player to discard all of his chips is the winner. The Deal 2 players
get six tile each, leaving a boneyard of 16 tiles. The Play If no player is able to set a double when the turn comes back to the first player, the first player then draws a tile from the boneyard and play continues around the table until someone draws a double and leads it. Players must complete all arms of the spinner before adding tiles to them. A player not able to add onto the arms of the layout draws new tiles from the boneyard until he can play or until the boneyard is empty. If a player can neither play nor draw from the boneyard, he passes his turn. Play continues until someone dominoes or the game blocks. After the first double, all doubles are turned crosswise, but are not spinners. Scoring Pair of ends
or a double = 2 points A round is blocked when nobody can play and there are at least two dominoes in the boneyard. Players deduct 1 points per tile remaining in their own hands when the round blocks or one player dominoes. The player who dominoes deducts nothing. A game is 100 points. This rule was written
by Joe Celko. |